![]() However, the information contained in this book is sold without warranty, either express or implied. Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. ![]() No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews. Citation previewĭesign, model, and texture complex mechanical objects in Blenderīlender 3D Incredible Machines Copyright © 2016 Packt PublishingĪll rights reserved. ![]() Manifold versus non-manifold meshes.Īdding detail in an Image Editor.Īll About Packt. Rendering and material options.īuilding for external applications. Preparing the model and scene.Ĭreating the body with Subdivision Surfacing. Spacecraft – Materials, Textures, and Rendering. Texturing and Rendering Your Sci-Fi Pistol.Īdding materials and textures.ĭo it yourself – completing the body. Modeling a handgrip and other pieces.Ĭircles, angles, and edge splits. Sci-Fi Pistol - Creating the Basic Shapes.
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